oo::class create player { constructor {} { my variable satiation set satiation 100 } method status {} { my variable satiation return "Satiation: $satiation" } method died {} { my variable satiation return [expr $satiation <= 0] } method update {} { my variable satiation incr satiation -2 } method eat {food} { if {$food != ""} { my variable satiation set satiation [expr min($satiation + [$food value], 100)] $food eat } else { puts "The town has no food." } } method work {amount} { my variable satiation set satiation [expr $satiation - $amount] puts "You wipe the sweat from your brow." } }