# encoding: utf-8 # Ruby. require 'pp' require 'log4r' require 'monitor' # Java. Note that paths are mangeled in jmauve_starter. require 'java' require 'smack.jar' require 'smackx.jar' include_class "org.jivesoftware.smack.XMPPConnection" include_class "org.jivesoftware.smackx.muc.MultiUserChat" include_class "org.jivesoftware.smack.RosterListener" module Mauve module Notifiers module Xmpp class XMPPSmackException < StandardError end ## Main wrapper to smack java library. # # @author Yann Golanski # @see http://www.igniterealtime.org/builds/smack/docs/3.1.0/javadoc/ # # This is a singleton which is not idea but works well for mauve's # configuration file set up. # # In general, this class is meant to be intialized then the method # create_slave_thread must be called. The latter will spawn a new # thread that will do the connecting and sending of messages to # the XMPP server. Once this is done, messages can be send via the # send_msg() method. Those will be queued and depending on the load, # should be send quickly enough. This is done so that the main thread # can not worry about sending messages and can do important work. # # @example # bot = Mauve::Notifiers::Xmpp::XMPPSmack.new() # bot.run_slave_thread("chat.bytemark.co.uk", 'mauvealert', 'TopSecret') # msg = "What fresh hell is this? -- Dorothy Parker." # bot.send_msg("yann@chat.bytemark.co.uk", msg) # bot.send_msg("muc:test@conference.chat.bytemark.co.uk", msg) # # @FIXME This won't quiet work with how mauve is set up. # class XMPPSmack # Globals are evil. @@instance = nil # Default constructor. # # A queue (@queue) is used to pass information between master/slave. def initialize () extend(MonitorMixin) @logger = Log4r::Logger.new "mauve::XMPP_smack<#{Process.pid}>" @queue = Queue.new @xmpp = nil @name = "mauve alert" @slave_thread = nil @regexp_muc = Regexp.compile(/^muc\:/) @regexp_tail = Regexp.compile(/\/.*$/) @jid_created_chat = Hash.new() @separator = '<->' @logger.info("Created XMPPSmack singleton") end # Returns the instance of the XMPPSmack singleton. # # @param [String] login The JID as a full address. # @param [String] pwd The password corresponding to the JID. # @return [XMPPSmack] The singleton instance. def self.instance (login, pwd) if true == @@instance.nil? @@instance = XMPPSmack.new jid, tmp = login.split(/@/) srv, name = tmp.split(/\//) name = "Mauve Alert Bot" if true == name.nil? @@instance.run_slave_thread(srv, jid, pwd, name) sleep 5 # FIXME: This really should be synced... But how? end return @@instance end # Create the thread that sends messages to the server. # # @param [String] srv The server address. # @param [String] jid The JID. # @param [String] pwd The password corresponding to the JID. # @param [String] name The bot name. # @return [NULL] nada def run_slave_thread (srv, jid, pwd, name) @srv = srv @jid = jid @pwd = pwd @name = name @logger.info("Creating slave thread on #{@jid}@#{@srv}/#{@name}.") @slave_thread = Thread.new do self.create_slave_thread() end return nil end # Returns whether instance is connected and authenticated. # # @return [Boolean] True or false. def is_connected_and_authenticated? () return false if true == @xmpp.nil? return (@xmpp.isConnected() and @xmpp.isAuthenticated()) end # Creates the thread that does the actual sending to XMPP. # @return [NULL] nada def create_slave_thread () begin @logger.info("Slave thread is now alive.") self.open() loop do rcp, msg = @queue.deq().split(@separator, 2) @logger.debug("New message for '#{rcp}' saying '#{msg}'.") if rcp.match(@regexp_muc) room = rcp.gsub(@regexp_muc, '').gsub(@regexp_tail, '') self.send_to_muc(room, msg) else self.send_to_jid(rcp, msg) end end rescue XMPPSmackException @logger.fatal("Something is wrong") ensure @logger.info("XMPP bot disconnect.") @xmpp.disconnect() end return nil end # Send a message to the recipient. # # @param [String] rcp The recipent MUC or JID. # @param [String] msg The message. # @return [NULL] nada def send_msg(rcp, msg) #if @slave_thread.nil? or not self.is_connected_and_authenticated?() # str = "There is either no slave thread running or a disconnect..." # @logger.warn(str) # self.reconnect() #end @queue.enq(rcp + @separator + msg) return nil end # Sends a message to a room. # # @param [String] room The name of the room. # @param [String] mgs The message to send. # @return [NULL] nada def send_to_muc (room, msg) if not @jid_created_chat.has_key?(room) @jid_created_chat[room] = MultiUserChat.new(@xmpp, room) @jid_created_chat[room].join(@name) end @logger.debug("Sending to MUC '#{room}' message '#{msg}'.") @jid_created_chat[room].sendMessage(msg) return nil end # Sends a message to a jid. # # Do not destroy the chat, we can reuse it when the user log back in again. # Maybe? # # @param [String] jid The JID of the recipient. # @param [String] mgs The message to send. # @return [NULL] nada def send_to_jid (jid, msg) if true == jid_is_available?(jid) if not @jid_created_chat.has_key?(jid) @jid_created_chat[jid] = @xmpp.getChatManager.createChat(jid, nil) end @logger.debug("Sending to JID '#{jid}' message '#{msg}'.") @jid_created_chat[jid].sendMessage(msg) end return nil end # Check to see if the jid is available or not. # # @param [String] jid The JID of the recipient. # @return [Boolean] Whether we can send a message or not. def jid_is_available?(jid) if true == @xmpp.getRoster().getPresence(jid).isAvailable() @logger.debug("#{jid} is available. Status is " + "#{@xmpp.getRoster().getPresence(jid).getStatus()}") return true else @logger.warn("#{jid} is not available. Status is " + "#{@xmpp.getRoster().getPresence(jid).getStatus()}") return false end end # Opens a connection to the xmpp server at given port. # # @return [NULL] nada def open() @logger.info("XMPP bot is being created.") self.open_connection() self.open_authentication() self.create_roster() sleep 5 return nil end # Connect to server. # # @return [NULL] nada def open_connection() @xmpp = XMPPConnection.new(@srv) if false == self.connect() str = "Connection refused" @logger.error(str) raise XMPPSmackException.new(str) end @logger.debug("XMPP bot connected successfully.") return nil end # Authenticat connection. # # @return [NULL] nada def open_authentication() if false == self.login(@jid, @pwd) str = "Authentication failed" @logger.error(str) raise XMPPSmackException.new(str) end @logger.debug("XMPP bot authenticated successfully.") return nil end # Create a new roster and listener. # # @return [NULL] nada def create_roster @xmpp.getRoster().addRosterListener(RosterListener.new()) @xmpp.getRoster().reload() @xmpp.getRoster().getPresence(@xmpp.getUser).setStatus( "Purple alert! Purple alert!") @logger.debug("XMPP bot roster aquired successfully.") return nil end # Connects to the server. # # @return [Boolean] true (aka sucess) or false (aka failure). def connect () @xmpp.connect() return @xmpp.isConnected() end # Login onto the server. # # @param [String] jid The JID. # @param [String] pwd The password corresponding to the JID. # @return [Boolean] true (aka sucess) or false (aka failure). def login (jid, pwd) @xmpp.login(jid, pwd, @name) return @xmpp.isAuthenticated() end # Reconnects in case of errors. # # @return [NULL] nada def reconnect() @xmpp.disconnect @slave_thread = Thread.new do self.create_slave_thread() end return nil end def presenceChanged () end end # XMPPSmack ## This is the class that gets called in person.rb. # # This class is a wrapper to XMPPSmack which does the hard work. It is # done this way to conform to the mauve configuration file way of # defining notifications. # # @author Yann Golanski class Default # Name of the class. attr_reader :name # Atrtribute. attr_accessor :jid # Atrtribute. attr_accessor :password # Atrtribute. attr_accessor :initial_jid # Atrtribute. attr_accessor :initial_messages # Default constructor. # # @param [String] name The name of the notifier. def initialize (name) extend(MonitorMixin) @name = name @logger = Log4r::Logger.new "mauve::XMPP_default<#{Process.pid}>" end # Sends a message to the relevant jid or muc. # # We have no way to know if a messages was recieved, only that # we send it. # # @param [String] destionation # @param [Alert] alert A mauve alert class # @param [Array] all_alerts subset of current alerts # @param [Hash] conditions Supported conditions, see above. # @return [Boolean] Whether a message can be send or not. def send_alert(destination, alert, all_alerts, conditions = nil) synchronize { client = XMPPSmack.instance(@jid, @password) if not destination.match(/^muc:/) if false == client.jid_is_available?(destination.gsub(/^muc:/, '')) return false end end client.send_msg(destination, convert_alert_to_message(alert)) return true } end # Takes an alert and converts it into a message. # # @param [Alert] alert The alert to convert. # @return [String] The message, either as HTML. def convert_alert_to_message(alert) arr = alert.summary_three_lines str = arr[0] + ": " + arr[1] str += " -- " + arr[2] if false == arr[2].nil? str += "." return str #return alert.summary_two_lines.join(" -- ") #return "
" + alert.summary_two_lines.join("
") + "