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# encoding: UTF-8
require 'yaml'
require 'socket'
require 'mauve/datamapper'
require 'mauve/proto'
require 'mauve/alert'
require 'ipaddr'
module Mauve
class UDPServer < MauveThread
include Singleton
attr_accessor :ip, :port, :sleep_interval
def initialize
#
# Set the logger up
#
@ip = "127.0.0.1"
@port = 32741
@socket = nil
@closing_now = false
@sleep_interval = 0
end
def open_socket
#
# check the IP address
#
_ip = IPAddr.new(@ip)
#
# Specify the family when opening the socket.
#
@socket = UDPSocket.new(_ip.family)
@closing_now = false
logger.debug("Trying to increase Socket::SO_RCVBUF to 10M.")
old = @socket.getsockopt(Socket::SOL_SOCKET, Socket::SO_RCVBUF).unpack("i").first
@socket.setsockopt(Socket::SOL_SOCKET, Socket::SO_RCVBUF, 10*1024*1024)
new = @socket.getsockopt(Socket::SOL_SOCKET, Socket::SO_RCVBUF).unpack("i").first
raise "Could not increase Socket::SO_RCVBUF. Had #{old} ended up with #{new}!" if old > new
logger.debug("Successfully increased Socket::SO_RCVBUF from #{old} to #{new}.")
@socket.bind(@ip, @port)
logger.debug("Successfully opened UDP socket on #{@ip}:#{@port}")
end
def close_socket
return if @socket.nil? or @socket.closed?
begin
@socket.close
rescue IOError => ex
# Just in case there is some sort of explosion!
logger.debug("Caught IOError #{ex.to_s}")
end
logger.debug("Successfully closed UDP socket")
end
def main_loop
return if self.should_stop?
open_socket if @socket.nil? or @socket.closed?
return if self.should_stop?
#
# TODO: why is/isn't this non-block?
#
i = 0
begin
# packet = @socket.recvfrom_nonblock(65535)
packet = @socket.recvfrom(65535)
received_at = MauveTime.now
rescue Errno::EAGAIN, Errno::EWOULDBLOCK => ex
puts "#{i += 1} + #{ex}"
IO.select([@socket])
retry unless self.should_stop?
end
return if packet.nil?
logger.debug("Got new packet: #{packet.inspect}")
#
# If we get a zero length packet, and we've been flagged to stop, we stop!
#
if packet.first.length == 0 and self.should_stop?
self.close_socket
return
end
#
# Push packet onto central queue
#
Server.packet_push([packet[0], packet[1], received_at])
end
def stop
@stop = true
#
# Triggers loop to close socket.
#
UDPSocket.open(Socket.const_get(@socket.addr[0])).send("", 0, @socket.addr[2], @socket.addr[1]) unless @socket.nil? or @socket.closed?
super
end
end
end
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