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 | # encoding: UTF-8
require 'yaml'
require 'socket'
# require 'mauve/datamapper'
require 'mauve/proto'
require 'mauve/alert'
require 'mauve/history'
require 'mauve/mauve_thread'
require 'mauve/mauve_time'
require 'mauve/timer'
require 'mauve/udp_server'
require 'mauve/pop3_server'
require 'mauve/processor'
require 'mauve/http_server'
require 'mauve/heartbeat'
require 'log4r'
module Mauve
  class Server < MauveThread
    #
    # This is the order in which the threads should be started.
    #
    THREAD_CLASSES = [UDPServer, HTTPServer, Pop3Server, Processor, Timer, Notifier, Heartbeat]
    attr_reader :hostname, :database, :initial_sleep
    attr_reader   :packet_buffer, :notification_buffer, :started_at
    include Singleton
    def initialize
      super
      @hostname    = "localhost"
      @database    = "sqlite3:///./mauvealert.db"
      
      @started_at = MauveTime.now
      @initial_sleep = 300
      #
      # Keep these queues here to prevent a crash in a subthread losing all the
      # subsquent things in the queue.
      #
      @packet_buffer       = []
      @notification_buffer = []
    end
    def hostname=(h)
      raise ArgumentError, "hostname must be a string" unless h.is_a?(String)
      @hostname = h
    end
    def database=(d)
      raise ArgumentError, "database must be a string" unless d.is_a?(String)
      @database = d
    end
    def initial_sleep=(s)
      raise ArgumentError, "initial_sleep must be numeric" unless s.is_a?(Numeric)
      @initial_sleep = s
    end
    def logger
      @logger ||= Log4r::Logger.new(self.class.to_s)
    end
    def setup
      DataMapper.setup(:default, @database)
      # DataObjects::Sqlite3.logger = Log4r::Logger.new("Mauve::DataMapper") 
      #
      # Update any tables.
      #
      Alert.auto_upgrade!
      AlertChanged.auto_upgrade!
      History.auto_upgrade!
      Mauve::AlertEarliestDate.create_view!
    end
    def start
      self.state = :starting
      self.setup
      
      self.run_thread { self.main_loop }
    end
    alias run start 
    def main_loop
      thread_list = Thread.list 
      thread_list.delete(Thread.current)
      THREAD_CLASSES.each do |klass|
        #
        # No need to double check ourselves.
        #
        thread_list.delete(klass.instance.thread)
        # 
        # Do nothing if we're frozen or supposed to be stopping or still alive!
        #
        next if self.should_stop? or klass.instance.alive?
        # 
        # ugh something is beginnging to smell.
        #
        begin
          klass.instance.join
        rescue StandardError => ex
          logger.error "Caught #{ex.to_s} whilst checking #{klass} thread"
          logger.debug ex.backtrace.join("\n")
        end
        #
        # (re-)start the klass.
        #
        klass.instance.start unless self.should_stop?
      end
      #
      # Now do the same with other threads.  However if these ones crash, the
      # server has to stop, as there is no method to restart them.
      #
      thread_list.each do |t|
        next if self.should_stop? or t.alive?
        begin
          t.join
        rescue StandardError => ex
          logger.fatal "Caught #{ex.to_s} whilst checking threads"
          logger.debug ex.backtrace.join("\n")
          self.stop
          break
        end
      end
    end
    
    def stop
      if self.state == :stopping
        # uh-oh already told to stop.
        logger.error "Stop already called.  Killing self!"
        Kernel.exit 1 
      end
      self.state = :stopping
      THREAD_CLASSES.each do |klass|
        klass.instance.stop unless klass.instance.nil?
      end
      
      thread_list = Thread.list 
      thread_list.delete(Thread.current)
      thread_list.each do |t|
        t.exit
      end      
      self.state = :stopped
    end
    class << self
      #
      # BUFFERS
      #
      # These methods are here, so that if the threads that are popping and
      # processing them crash, the buffer itself is not lost with the thread.
      #
      #
      # These methods pop things on and off the packet_buffer
      #
      def packet_enq(a)
        instance.packet_buffer.push(a)
      end
      def packet_deq
        instance.packet_buffer.shift
      end
      def packet_buffer_size
        instance.packet_buffer.size
      end
      alias packet_push packet_enq
      alias packet_pop  packet_deq
      
      #
      # These methods pop things on and off the notification_buffer
      #
      def notification_enq(a)
        instance.notification_buffer.push(a)
      end
      def notification_deq
        instance.notification_buffer.shift
      end
      def notification_buffer_size
        instance.notification_buffer.size
      end
      alias notification_push notification_enq
      alias notification_pop  notification_deq
    end
  end
end
 |