diff options
Diffstat (limited to 'rtiaw.go')
-rw-r--r-- | rtiaw.go | 14 |
1 files changed, 7 insertions, 7 deletions
@@ -13,7 +13,7 @@ func main() { var world Hittables; mat_ground := Lambertian{Vec3{0.5, 0.5, 0.5}}; - world.Add(Sphere{Vec3{0, -1000, 0}, 1000, mat_ground}); + world = world.Add(Sphere{Vec3{0, -1000, 0}, 1000, mat_ground}); i := Interval{0, 1}; for a := -11; a < 11; a++ { @@ -29,31 +29,31 @@ func main() { albedo := Vec3{i.Sample(), i.Sample(), i.Sample()}. Mul(Vec3{i.Sample(), i.Sample(), i.Sample()}); mat_sphere := Lambertian{albedo}; - world.Add(Sphere{centre, 0.2, mat_sphere}); + world = world.Add(Sphere{centre, 0.2, mat_sphere}); } else if (choose_mat < 0.95) { // metal j := Interval{0.5, 1}; albedo := Vec3{j.Sample(), j.Sample(), j.Sample()}; fuzz := j.Sample() - 0.5; mat_sphere := Metal{albedo, fuzz}; - world.Add(Sphere{centre, 0.2, mat_sphere}); + world = world.Add(Sphere{centre, 0.2, mat_sphere}); } else { // glass mat_sphere := Dielectric{1.5}; - world.Add(Sphere{centre, 0.2, mat_sphere}); + world = world.Add(Sphere{centre, 0.2, mat_sphere}); } } } } mat1 := Dielectric{1.5}; - world.Add(Sphere{Vec3{0, 1, 0}, 1.0, mat1}); + world = world.Add(Sphere{Vec3{0, 1, 0}, 1.0, mat1}); mat2 := Lambertian{Vec3{0.4, 0.2, 0.1}}; - world.Add(Sphere{Vec3{-4, 1, 0}, 1.0, mat2}); + world = world.Add(Sphere{Vec3{-4, 1, 0}, 1.0, mat2}); mat3 := Metal{Vec3{0.7, 0.6, 0.5}, 0.0}; - world.Add(Sphere{Vec3{4, 1, 0}, 1.0, mat3}); + world = world.Add(Sphere{Vec3{4, 1, 0}, 1.0, mat3}); cam := NewCamera(1200, 16.0/9.0, 500, 50, |